Feb 26, 2024 10:23:41 GMT
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Post by Tatarigami on Feb 26, 2024 10:23:41 GMT
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[attr="class","nintales-title"]gauging ability proficiency,
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Styles of combat, nature transformations, and shinobi skills are considered ‘abilities’, irrespective and separate to the rank of their techniques themselves— these include (but are not limited to) affinity with nature transformations, ninjutsu, taijutsu, kenjutsu, and kekkei genkai. A character’s proficiency with their abilities is loosely determined by the following descriptors.
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These descriptors are guidelines, not limitations, meant to indicate someone’s skill level at a glance. Players cannot have any abilities at Master Level upon creation unless their canon roles, clans, or kekkei genkai indicate that they can. Otherwise, gauging ability proficiency on creation is left to the logic of the player.
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Advancement of a character’s ability is done through combat, training, and quest or story progression. Experience is gained by using abilities in combat or training, after which you can process a transaction for the progression in the site store.
Styles of combat, nature transformations, and shinobi skills are considered ‘abilities’, irrespective and separate to the rank of their techniques themselves— these include (but are not limited to) affinity with nature transformations, ninjutsu, taijutsu, kenjutsu, and kekkei genkai. A character’s proficiency with their abilities is loosely determined by the following descriptors.
[break][break]
These descriptors are guidelines, not limitations, meant to indicate someone’s skill level at a glance. Players cannot have any abilities at Master Level upon creation unless their canon roles, clans, or kekkei genkai indicate that they can. Otherwise, gauging ability proficiency on creation is left to the logic of the player.
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Advancement of a character’s ability is done through combat, training, and quest or story progression. Experience is gained by using abilities in combat or training, after which you can process a transaction for the progression in the site store.
[attr="class","nintales-subtitle"]NOVICE LEVEL
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Abilities at this level are largely dormant and have the potential to be improved upon, but cannot be used much at all at this point in time. Characters will grasp the fundamentals about their capabilities, but little else, and are clumsy with their powers. Newly grasped abilities done in-character always start at Novice Level.
Abilities at this level are largely dormant and have the potential to be improved upon, but cannot be used much at all at this point in time. Characters will grasp the fundamentals about their capabilities, but little else, and are clumsy with their powers. Newly grasped abilities done in-character always start at Novice Level.
[attr="class","nintales-subtitle"]APPRENTICE LEVEL
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Abilities at this level are basic and require above all else experience to be built upon and honed. Characters truly begin their growth here, learning to use their abilities as naturally as they blink. Abilities of this level are distinct, but still weak, and require a fair amount of work to be improved on. Usage is still not natural, but not clumsy.
Abilities at this level are basic and require above all else experience to be built upon and honed. Characters truly begin their growth here, learning to use their abilities as naturally as they blink. Abilities of this level are distinct, but still weak, and require a fair amount of work to be improved on. Usage is still not natural, but not clumsy.
[attr="class","nintales-subtitle"]ADEPT LEVEL
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Now bolstered by experience, abilities at this level are formidable, will give enemies some pause, and require actual strategy to observe and overcome. Fundamentals have been fully grasped, and the character can now begin to show more nuance when the ability is in use, gradually reaching for their limits and beyond.
Now bolstered by experience, abilities at this level are formidable, will give enemies some pause, and require actual strategy to observe and overcome. Fundamentals have been fully grasped, and the character can now begin to show more nuance when the ability is in use, gradually reaching for their limits and beyond.
[attr="class","nintales-subtitle"]EXPERT LEVEL
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Abilities are now exceptional, and can be used in combat without much thought or concentration. Character abilities who have reached this level have begun to tap into the some of the deepest secrets of their craft, reaching beyond what is originally possible— but just falling out of reach, but inching closer every time.
Abilities are now exceptional, and can be used in combat without much thought or concentration. Character abilities who have reached this level have begun to tap into the some of the deepest secrets of their craft, reaching beyond what is originally possible— but just falling out of reach, but inching closer every time.
[attr="class","nintales-subtitle"]MASTER LEVEL
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An ability reaching this level is rare, and characters who wield them are hailed as geniuses. The character will likely be known throughout the world for their mastery, having unlocked almost (if not all) secrets and power it has to offer. Due to the strength granted by this level, characters can only have up to three abilities that reach this level excluding abilities given by canon roles.
An ability reaching this level is rare, and characters who wield them are hailed as geniuses. The character will likely be known throughout the world for their mastery, having unlocked almost (if not all) secrets and power it has to offer. Due to the strength granted by this level, characters can only have up to three abilities that reach this level excluding abilities given by canon roles.
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