Mar 16, 2024 17:02:57 GMT
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Post by UCHIHA KISHI on Mar 16, 2024 17:02:57 GMT
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KISHI'S holdings
KISHI'S holdings
[attr="class","nthlwrap] [attr="class","nthltag"] S-CLASS [attr="class","nthltag"] HOKAGE [attr="class","nthltag"] IMMENSE CHAKRA [attr="class","nthltag"] 100 HP [attr="class","nthltag"] 100 SP [attr="class","nthltag"] 130 DP [attr="class","nthltag"] 120 CP [attr="class","nthltag"] 150 AP | [attr="class","nthrwrap"] [attr="class","nthrtitle"] POWERS AND ABILITIES [attr="class","nthrinner"][attr="class","nthrmini"] NATURE TYPES [break][break] Fire / Lightning / Water/ Earth [break][break][attr="class","nthrmini"] SHARINGAN (写輪眼) (MASTERY) [break][break] The Uchiha kekkei genkai, the Sharingan, is feared across the world. They are able to use it to copy ninjutsu up to their skill level in rank, see the flow of chakra (not to the extent to the Byakugan), track extremely fast moving people and objects, read lips and pencil movements, and perform exceptionally powerful genjutsu to the point where reality is warped. The Sharingan can be further evolved through the experience of trauma and loss. [break][break][attr="class","nthrmini"] MANGEKYŌ SHARINGAN (万華鏡写輪眼) (MASTERY) [break][break] An advanced form of the Sharingan that can only be activated at B-Class or above by a member of the Uchiha Clan after they experience a traumatic enough experience. Marked by a change in shape to something unique to the Uchiha themselves, new and powerful techniques can be accessed once the Mangekyō Sharingan is awakened, such as Susanoo. [break][break][attr="class","nthrmini"] FIRE RELEASE AFFINITY (MASTER) [break][break] Uchiha Clan members have an especially potent chakra quality and a natural affinity for the Fire Release nature transformation. Uchiha are not truly considered adults until they can successfully perform Fire Release: Great Fireball Technique. Some Uchiha have such skill with Fire Release that multiple Water Release techniques will still struggle to extinguish their flames. [break][break][attr="class","nthrmini"] GENJUTSU PROFESSIONAL (EXPERT) [break][break] As a Uchiha, Kishi takes pride in her specialization in genjutsu. She's versatile when it comes to casting genjutsu both in and out of her Sharingan usage as well as having high intelligence overall within the ninja art. She studied enough in order to determine how to deal with a genjutsu casted on her and how to escape it. [break][break][attr="class","nthrmini"] HEIGHTENED SENSES (EXPERT) [break][break] Kishi's senses are at an exceptional rate where she can detect others better on average. Her sense of touch, hearing, and sight are enhanced at [attr="class","nthrwrap"] [attr="class","nthrtitle"] KNOWN TECHNIQUES [attr="class","nthrinner"] [attr="class","nthrmini"] SHARINGAN GENJUTSU (幻術・写輪眼 [break][break] (NA-RANK // RANGE: NA // DURATION: 2 // CD: 4) By establishing eye contact with a target, the Uchiha can trap them within a powerful genjutsu, causing them to suffer various effects such as: loss of consciousness, paralysis, hypnosis, and memory erasure. Uchiha genjutsu are extremely varied and powerful, known to be able to restrain and sometimes control rampaging tailed beasts. [break][break][attr="class","nthrmini"] TEMPORARY PARALYSIS TECHNIQUE (金縛りの術) [break][break] (D-RANK // RANGE: SHORT-MED // DURATION: 2 (unless broken) // CD: 4) The user channels concentration, causing a target to experience a paralysis that feels as though they were being tied down with invisible steel ropes. A simple technique, although the strength of the binding varies significantly depending on the shinobi’s overall level of strength and control. Can stop an opponent entirely, slow them, and/or render them vulnerable to attack. [break][break][attr="class","nthrmini"] FIRE RELEASE: HOUSE OF EMBERS (火遁・残火屋) [break][break] (D-RANK // RANGE: SHORT // DURATION: 2 (unless dispelled prematurely) // CD: 3) The user creates a dome-shaped barrier of swirling embers around themselves or their allies close by, shielding against incoming basic projectiles such as shuriken or kunai while inflicting burns on those attempting to breach its boundaries. [break][break][attr="class","nthrmini"] FIRE RELEASE: DEEP FLAME EXPLOSION (火遁・炎深爆破) [break][break] (D-RANK // RANGE: SHORT // DURATION: NA // CD: 3) The user punches the ground, causing flames to erupt and explode around them. These flames can dig through the ground, providing an option for escape underground while creating a barrier against approaching enemies. [break][break][attr="class","nthrmini"] FIRE RELEASE: GREAT FIREBALL TECHNIQUE (火遁・豪火球の術)E [break][break] (C-RANK // RANGE: MED // DURATION: NA // CD: 4) Signature technique of the Uchiha Clan. The user kneads chakra in their body into fire, which they expel from their mouth. The more chakra they use, the more flames are produced. They take the form of a giant orb until hitting a target, vaporizing its surroundings and causing extensive burns. [break][break][attr="class","nthrmini"] FIRE RELEASE: HELLFIRE JUDGMENT (火遁・業火裁き) [break][break] (B-RANK // RANGE: LONG // DURATION: 3 (unless destroyed) // CD: 5) The user summons several long, whip-like chains crafted from searing flames to be controlled individually or all at once. So long as they are not dispelled or destroyed, these extremely versatile chains can be used in melee combat, sent to attempt to restrain and burn targets, or however the user sees fit until they eventually disperse. [break][break][attr="class","nthrmini"] FIRE RELEASE: GREAT FIRE ANNIHILATION (火遁・豪火滅却) [break][break] (B-RANK // RANGE: LONG // DURATION: NA // CD: 5) Chakra kneaded inside the body is converted into fire and expelled from the mouth in a literal sea of flames, which sweeps across a wide area in front of the user indiscriminately. This technique is incredibly difficult to avoid or contain, and requires very powerful or combined Water Release techniques to extinguish. [break][break][attr="class","nthrmini"] UCHIHA FLAME FORMATION (うちは火炎陣) [break][break] (B-RANK // RANGE: SHORT // DURATION: 2 // CD: ONCE PER THREAD) Manifesting chakra flames on each finger of one hand, the user slams their palm onto the ground, resulting in a pillar of flames enveloping a short radius around them. Enemies who touch the barrier’s exterior will be set ablaze, and all techniques below B-Rank cannot pass. However, this also means those within are trapped inside the pillar with the user for its duration. [break][break][attr="class","nthrmini"] FIRE RELEASE: GREAT KING ENMA (火遁・閻魔大王) [break][break] (A-RANK // RANGE: SHORT // DURATION: NA // CD: ONCE PER THREAD) The user concentrates fire chakra in their fist, channeling it towards the smallest point possible and drastically increasing the volatility of the chakra before punching a target. On impact, a firestorm from their fist ignites their opponent, engulfing them in an explosion of both fire and force so focused that it can reduce a regular human to ash instantaneously. Those who are not immediately disintegrated are sent flying a significant distance away. Although its destruction is focused to a point, the heat from the flames of this technique burn so hot that it melts its surroundings when the fire is released. [break][break][attr="class","nthrmini"] AMATERASU (天照) [break][break] (A-RANK // RANGE: SHORT-LONG // DURATION: 3 // CD: ONCE PER THREAD) Requires Mangekyō Sharingan. The user produces a black flame at the focal point of their vision. Said to be the fires from hell that burn hot as the sun, only a scarce few chakra-infused substances are known to be able to show extreme resistance to these flames. Amaterasu cannot be extinguished by conventional means, but can be put out by the user. Use of this technique puts a great deal of strain on the user’s eyes, causing them to bleed. [break][break][attr="class","nthrmini"] SUSANOO (須佐能乎) [break][break] (A-RANK // RANGE: SHORT-MEDIUM// DURATION: 4 // CD: ONCE PER THREAD) Requires Mangekyō Sharingan. The user creates a gigantic, humanoid avatar made of their chakra which surrounds them and fights under their control on their behalf. A secret handed down throughout all generations of the Uchiha Clan, it is the strongest ability to those who have evolved their Sharingan in both eyes. The user can still perform jutsu while within Susanoo, but Susanoo will block all incoming jutsu below A-Rank. It does, however, draw on the user’s chakra in large amounts so long as it is active, and will strain both the mind and body while in use. [break][break][attr="class","nthrmini"] EARTH RELEASE: HIDING MOLE TECHNIQUE (土遁・土竜隠れの術) [break][break] (D-RANK // RANGE: NA // DURATION: 3 (unless ended early) // CD: 4) The user converts earth into fine sand beneath their feet, allowing them to dig and pass through like a mole. While underground, they can pinpoint where they are, as well as sense vibrations overhead while hiding in a depth enemies can’t normally reach. Once they dig, the earth above them is returned to normal, leaving no trace of their entry. Excellent for infiltration and information gathering. [break][break][attr="class","nthrmini"] EARTH RELEASE BARRIER: EARTH PRISON DOME OF MAGNIFICENT NOTHINGNESS (土遁結界・土牢堂無) [break][break] (B-RANK // RANGE: MED // DURATION: 3 (unless broken) // CD: ONCE PER THREAD) The shinobi forges a dome of earth around a target or targets, trapping them within. The walls of the dome have chakra flowing through them, quickly repairing any damage that its prisoners may inflict on it. While difficult to escape, it is possible to break free from the dome by finding the weakest point on it with the least amount of chakra flow and attacking with brute force. [break][break][attr="class","nthrmini"] EARTH RELEASE: GREAT MOVING EARTH CORE (土遁・大地動核) [break][break] (A-RANK // RANGE: LONG // DURATION: NA // CD: ONCE PER THREAD) The user channels an immense amount of chakra into the ground, allowing them to freely lower or raise the terrain within the area immediately surrounding them. This allows them to create giant pitfalls or elevations in the ground large enough to trap a fully formed Tailed Beast. This technique requires both large amounts of chakra and control to use effectively. [break][break][attr="class","nthrmini"] GENJUTSU DISSIPATION (幻術解) [break][break] (D-RANK // RANGE: NA // DURATION: NA // CD: 1) The least harmful option for combating genjutsu is for the shinobi to stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the genjutsu user’s chakra. This simple yet effective technique can be used to easily break through genjutsu up to C-Rank in strength, provided the user is aware they are in a genjutsu. [break][break][attr="class","nthrmini"] FLOWER ESCAPE TECHNIQUE (花抜けの術) [break][break] (C-RANK // RANGE: NA // DURATION: NA // CD: 3) A genjutsu counter-technique. When the user realizes they have been ensnared in an illusion, they can interrupt their opponent’s chakra flow to hijack the illusion, dissolving their body into flower petals, freeing themselves, and taking the opponent by surprise. [break][break][attr="class","nthrmini"] SLY MIND EFFECT TECHNIQUE (狐狸心中の術) [break][break] (C-RANK // RANGE: SHORT-MED // DURATION: 3 (unless interrupted) // CD: ONCE PER THREAD) Can only be used out of combat. This genjutsu technique causes a target or group of targets to, while walking in what they believe to be a straight line, instead walk in circles. Those that lack the awareness to realize they are in a genjutsu by noticing strange reoccurrences in the environment are quickly tired out. [break][break][attr="class","nthrmini"] DEMONIC ILLUSION: DOUBLE FALSE SURROUNDINGS TECHNIQUE (魔幻・二此処非の術) [break][break] (B-RANK // RANGE: SHORT // DURATION: 3 (unless dispelled) // CD: ONCE PER THREAD) A complex technique that requires great focus. The user places an environmental illusion within another environmental illusion. When the target dispels the first, it will be increasingly difficult for them to realize that a second is in place. [break][break][attr="class","nthrmini"] DEMONIC ILLUSION: DESCENDING HELL TECHNIQUE (魔幻・地獄降下の術) [break][break] (B-RANK // RANGE: MED // DURATION: NA // CD: ONCE PER THREAD) The user creates the illusion of a tremendous fireball descending from the sky onto their target by making the target perceive them performing dummy hand seals. As an illusion that affects all senses, the targets feel the blazing hot temperature of this fire as it approaches; as an illusion, however, the fireball disappears immediately when it is supposed to make impact. An excellent illusion when one requires a distraction or diversion. [break][break][attr="class","nthrmini"] TIME REVERSAL TECHNIQUE (時逆の術) [break][break] (A-RANK // RANGE: SHORT // DURATION: 2 // CD: ONCE PER THREAD) Must be used outside of combat. This technique allows the user to perform a sort of reverse hypnosis, pulling out forgotten memories and forcing the target to remember and recount details they otherwise could not. The target will be forced to comply with the interrogation, but will retain their personality while doing so. [break][break][attr="class","nthrmini"] WIND RELEASE: GREAT BREAKTHROUGH (風遁・大突破) [break][break] (C-RANK // RANGE: SHORT-MED // DURATION: NA // CD: 3) The user breathes a powerful gust of wind from their mouth, blowing away whatever is in front of them. The technique itself is fairly simple, but its power varies significantly depending on the user’s skill and strength. Some users are able to produce winds similar to those of a hurricane. [break][break] [break][break][attr="class","nthrmini"] WIND RELEASE: ROTATING SHURIKEN (風遁・烈風掌) [break][break] (C-RANK // RANGE: MED-LONG // DURATION: 2 // CD: 4) By infusing wind-natured chakra into shuriken, the user can control up to ten of them freely in midair, as well as increase the rate at which they spin to increase their piercing power and lethality. The most skilled users can control these shurikens while preoccupied with other techniques. [break][break] [break][break][attr="class","nthrmini"] CLONE GREAT EXPLOSION (分身大爆破) [break][break] (A-RANK // RANGE: LONG // DURATION: 2 (unless prematurely detonated) // CD: ONCE PER THREAD) The user creates between one to three shadow clones, intending for opponents to attack the clone at close range. After receiving an attack (or on command), the clone or clones detonate, creating a large and devastating explosion. [break][break] (22/35 jutsu slots used) [attr="class","nthrwrap"] [attr="class","nthrtitle"] INVENTORY AND EQUIPMENT [attr="class","nthrinner"] Shuriken (10), Kunai (5), Senbon (10), Explosive Tags (10), Smoke Bombs (10) |